RULES FOR ARM-WRESTLING
- The Competitor shoulders may not be less than a fist distance away from their hands at the start.
- You may touch any part of your opponents fingers, wrist or forearm to the pad to constitute a pin.
- You may not, at any time , touch your body to your hand.
- If a a competitor touches his body to his hand, and position is gained, there will be a restart and a foul given.
- If a competitor touches his body to his hands and stops the momentum of his opponent, there will be a restart and a foul given.
- The competitors shoulder can not go past the center of the table.
- You may wrap only one finger in the hand grip before the 'go'.
- The refree must see both competitors thumb knuckles unless both competitors agree to wave the rule.
- A false Start is a foul.
- All Referee decisions are final
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